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Nike Interactive Table

NOVEL VISUAL INTERFACE.

The design challenge in this interactive table is to build a coexistent reading experience for multiple users and negotiate the balance of limited screen territory, multi-touch sensors, and visual elements.

In the earlier design phase, we studied Optical Art (Illusions) in art history and believed that the idea of impossible spaces and Ying-Yang will solve the issue of the four reading orientations co-existing.

After rounds of sketches and prototypes, design solutions following this route were not yielding the interactions we wanted. We then figured out the tricky fact that most Optical Art(Illusions) are made for a single orientation despite its use multi-layered visual spaces. The magic of impossible spaces can only serve one person at a specific angle at one time. We needed to discover a new visual structure.

We quickly developed another visual system and focused on the conjunction between content containers. Then we learned we needed to create visual components as a glue to make four containers connected and relevant. Thus, the rest of UI fell into place naturally.

Interactive director: Ting-Han Chen, Lead visual designer: Chi-Huang Lu

/ 2010/

I.D. Magazine Annual Design Review 2011

Print magazine's Creativity Commerce p.87 / 2010 Winner.

Domus magazine China No.32 / 2009

The 4th International Conference on Tangible and Embedded Interaction / 2010 TEI10 /

 

 

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